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Friday, 12 March 2010

BATTLEFIELD: Bad Company 2: a worthy contender?



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After putting a decent amount of hours into Infinity Wards Modern Warfare 2 and putting many, many hours into Infinity Wards franchise of games, i felt it was time to move onto something new and fresh. That something was Bad Company 2, DICE's new FPS which has just been released, and i have to say... I'm impressed.

Whilst not being a big fan of the first Bad Company because of the general feel of the game, the story wasn't that great, and the maps created for the single-player just seemed far to big and spacious often giving you the feeling that allot of it was pointless and unnecessary for the majority, making it one of those bargain bin games very quickly.
But the Single-player in Bad Company 2, whilst not being anything special, it certainly is a vast improvement on it's predecessor with more linear levels and just a bigger sense of direction and story, which is definitely what the game needed from the off, and while it's not the main reason you should go out and buy the game straight away for, it's definitely something to consider.

Multi-player
Now it's time to get down to the main reason why this is being blogged
ladies and gentlemen.
The multi-player was the main feature i was certainly looking forward to in Bad Company 2 as from all the trailers and game play videos it just looked much more fun and a more polished game than the predecessor, and i have to say that after hours of game play, the experience and the overall package is far more enjoyable in more areas than MW2, making it a high contender to Infinity Wards shiny FPS throne.

The multi-player boils down to a series of modes, conquest, rush and just single squad based versions of these modes where you and a squad of buddies play-off against another squad, head to head, there is also an option for a "Hardcore" mode that a lot of players will appreciate for a more challenging multi-player experience.
The maps work extremely well and are spot on, in terms of layout and size, you nearly always feel like there is something going on, even if they could of extended the amount of players in a match to 32 quite easily, giving it that little bit of extra go.

Another thing that i felt was a big feature was the fact that the battlefield is constantly changing with buildings being demolished and people having to choose new cover locations constantly due to this, so it's very good for getting rid of the campers and just provides players with new decisions on which way they'll go when they next spawn in, as that building you might love diving into will most likely not be there next time around (Most of it anyway).

One thing i really want to point out is that DICE seemed to have realized that people disliked the health bars, and have replaced it with a screen redness meter alternative, with regenerative health, after not being shot for so long.

So all in all the package is pretty solid and provides a lot of entertainment and in my personal opinion a better deal than MW2 in some respects, one mainly because the game will drop in price to become affordable to more of the market, unlike Infinity Ward/Activision who most likely won't drop it till the next installment of the COD series is released. this game is truly a testament to the BATTLEFIELD series of games and should be awarded so, if you haven't picked this game up, i urge you to, as you won't regret it.

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